Osgynn
Devlog
- May 10, 2020 by Osgynn#game dev, #tool design, #tutorial, #making ofMaking of a character editor in ue4.24 At the end of april, I decided to start working on a new character editor. This one is not for the player but more for me, to design and test player and NPCs. Be... Continue reading
- April 28, 2020 by Osgynn#terrain, #level design, #landscape, #open worldThe Covid lockdown hasn’t been easy but it gave us, at least for me, some time. Some time to think and time to work on what we love. I have been able to spend more time working on my game, currently... Continue reading